Well, that sure do not include complex code. The "father project" that spanwed the original SkuldE when complete had an editor named Marller Map Editor that was very simple to use. Anyone could build a map there. This project might have one editor aswell, and with the theory that is is easy to use.
OK, Help areas:
Story writting, script organization, drawing, "sound and music departament", testing, stage design, stage building, layout design, and a lot more! Any help is appreciated. Any help is good. In a game there are more things than programming. A good staff can make the game a lot better. Just tell your ideas, or help with what you know, Every little drop of help is nice.
20-Jul-2006