Some infos...
VERDANDI: One of the NORNS. She handles predicaments in the present.
URD: One of the NORNS. She spins the web of fate for Gods and men.
SKULD: One of the NORNS. She controls the the future destiny of Gods and men.
HILD: One of the VALKYRIES.
Her name means 'The Battle', which is appropriate enough.
NORNS: The NORNS are Goddesses of Destiny.
These three fatalists can be found tending the ash tree YGGDRASIL in Doomstead. They are Past, Present and Future, spinning your destiny at this very moment. URD does fate, VERDANDI does present and SKULD the future.
They are also engaged in tapestry work of such complexity that nothing ever gets finished. Until one of their Destiny tapestries is completed confusion and uncertainty will be the Norn. SKULD who is the youngest and most beautiful also takes time off to serve with the VALKYRIES on a voluntary basis.
VALKYRIES: Choosers of the Slain. They are a team of Viking ladies on horseback. Well not exactly ladies. Warrior maidens led by feisty FREYA.
If you are a handsome warrior strutting your stuff on the battlefield, watch out for 40 raving beauties on flying horses descending upon the pitch. We do mean raving. The VALKYRIES shriek, howl and cause total confusion. Why? Because they can grab any warrior they fancy, and take him away. There is only one rule; the bewildered chump or champion must be dead first.
So you must fight for your life, because if you fail you could be scooped up by one of the delighted long-legged VALKYRIES with flowing blonde hair and borne off to VALHALLA the Hero's Heaven.
There you will be forced to feast, force down gallons of mead, and fornicate all night. Then fight fun battles all day. If you get sliced up you'll be miraculously restored in time for the forced fun and frolics. Could you could cope with this? Oh dear - too late. You have just run onto a sword after a push by VALKYRIES shrieking "He's mine!"
We have tried to get their side of the story, but so far only the following have come forward with their comments:
BAUDIHILLIE : "I work out the rule of battle from our side."
BRYNHILD : "I don't want any more troubles thank you."
GEIRSKOKUL : "No comment."
GOLL : "I am she of the Awful Wailing."
GONDUL : "I am really skilled at handling a magic wand. I could easily be a drum majorette."
GUDRUN : "They get a good run."
GUNN : "No prattle - just battle."
HERFJOTURR : "I'm known as Freeze With Horror. I can paralyze guys with the use of my magic links. Do you like being handcuffed? Hey, where are you going?"
HILD : "I just do collections from the battlefield. Keep the place tidy."
HLADGUNNR : "I set traps. Want to see my equipment?"
HLOCK : "No comment. I don't want to hlock you."
HRIST : "I'm a Brandisher of Weapons."
JEIROLUL : "No comment."
JOLA : "Ditto."
JUDUR : "Nothing to say."
KARA : "Me? I'm just a Swan Maiden."
MIST : "Just call me Torpor. I do the Big Sleep."
RADGRID : "No comment."
SKEGGIOLD: "Axe me no questions."
SKOGUL: "I'm all shook up."
THRUD: "Bash! Pow! Thrud!"
The shining spendour of their armour as they ride across the early morning sky is what causes the Aurora Borealis. You've got to admire their dedication.
and finally Odin...
ODIN: The Norse Biggy. ODIN is Father of the Gods, King of ASGARD, Ruler of the AESIR and the Lord of War, Death and Knowledge.
To travel the world without being recognised, he wears a huge wide-brimmed hat. He also - thanks to LOKI - rides an eight-legged horse into battle. All he needs is a six-shooter and a sheriff's badge to be able to stand in for John Wayne in True Grit. His biggest fans include the Berserkers, which should give you some idea.
He's also very hot on Knowledge and Military Intelligence, having two ravens, Huginn and Muninn, who fly around the world every day bringing up-to-date reports.
ODIN himself has only one eye, having traded the other one for a sip from MIMIR's Well of Wisdom during his visit to the great World Tree YGGDRASIL. Consequently he's full of knowledge, while his missing eye is hidden in an unknown location care of MIMIR the Talking Head. The eye enabled MIMIR to focus on far-distant events, allowing ODIN the ability to always see far ahead.
To become the Top Wise Guy, ODIN put himself through some incredibly rigorous ordeals. The Well of Wisdom lies under the second root of YGGDRASIL, which allows the Dew of Knowledge to seep into it. So ODIN stabbed himself with his own spear and hung himself on the tree for nine days and nights. He was then allowed a peep, and saw magic runes appear on rocks beneath him.
With a superhuman effort he struggled to lift them, which must have been quite an acrobatic feat. Running his eye over the mystic symbols, he was instantly freed of all encumbrances; restored and rejuvenated with everlasting vigour enabling him to drop lightly to the ground.
His ordeal accomplished, ODIN was at last able to take a well-deserved swig from MIMIR's well, making him well-wise as well as wise. It was even tastier than his usual tipple Kvas, the Mead of Inspiration, a special brew made from the blood of KVASIR.
If you think a wise one-eyed Norse cowboy on an eight-legged horse would be easy to recognise, this ain't necessarily so for ODIN is a shape-changer, and his range of disguises make Sherlock Holmes look like Miss Marple. He also travels incognito under a variety of false names.
Sharing primeval God status with brothers VE and VILI, the Great ODIN helped bring the world as we know it into being, so we can forgive his little foibles. The legend tells that in the ice-laden wastes of NIFLHEIM, he got into a rather catastophic snowball fight with YMIR, the king of the FROST-GIANTS. The Abominable Snowgiant was slashed into pieces and ODIN made the world from all the bits. He even found a use for the eyebrows.
ODIN's dad is BOR, son of BURI, son of an ice cube. Married to FRIGG (with the occasional Freya fling and flirtation with RIND), the family firm includes BALDUR, HOD, HERMOTH, THOR and VIDAR.
Thank You!
21-Jan-2005